Acta Scientific Computer Sciences

Research Article Volume 4 Issue 8

The Effect of Robotic Coding (Mblock - Arduino) Activities on Students' Self-efficacy and Attitudes

Hasan Güleryüz*

Department of Computer Sciences, Muş, Turkey

*Corresponding Author: Hasan Güleryüz, Department of Computer Sciences, Muş, Turkey.

Received: June 13, 2022; Published: July 08, 2022

Abstract

The purpose of this study is to determine the effect of robotic activities (mblock - arduino) on students' attitudes towards coding and their self-efficacy. Within the scope of the study, 14-week robotic coding activities were planned, followed by 43 8th grade students. Qualitative research method was used in this study. In order to collect the research data, self-proficiency perception scale for block-based programming and robotics attitude scale were applied as pre-test and post-test. For dependent samples, t-test was applied and analyses were performed. According to the findings of the study, there was a significant increase in students' positive attitudes towards coding, and students' self-efficacy for coding. Robotic coding (mblock- Arduino) trainings were given and activities were made within the scope of these trainings. 5 activities related to robotic coding were performed. mBlock- Arduino for robotic coding and Fritzing programs for circuit diagram were taught. According to the findings of the research, after teaching programming with robotic coding activities, there was a significant increase in students' positive attitudes towards coding, students' self-efficacy for coding, and students' permanent learning.


Keywords: Robotic Coding Activities; mBlock-Arduino; Robotic Coding Efficacy; Robotic Attitude

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Citation

Citation: Hasan Güleryüz. “The Effect of Robotic Coding (Mblock - Arduino) Activities on Students' Self-efficacy and Attitudes". Acta Scientific Computer Sciences 4.8 (2022): 02-09.

Copyright

Copyright: © 2022 Hasan Güleryüz. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.




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